-Eyes Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Infinite Impermanence
      UR Rarity
      Infinite Impermanence
      UR Rarity
      Infinite Impermanence
      Trap Normal
      Infinite Impermanence

        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

        Extra Deck

        UR Rarity
        Promethean Princess, Bestower of Flames
        UR Rarity
        Promethean Princess, Bestower of Flames
        UR Rarity
        Promethean Princess, Bestower of Flames
        FIRE
        Promethean Princess, Bestower of Flames
        • ATK:

        • 2700

        • LINK-3

        Link Arrow:

        Left

        Right

        Bottom


        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

        Need 24 UR

        UR Rarity
        Vanity's Ruler1 card
        UR Rarity
        Accesscode Talker1 card
        UR Rarity
        Apollousa, Bow of the Goddess1 card
        UR Rarity
        Borrelsword Dragon1 card
        UR Rarity
        Exceed the Pendulum1 card
        UR Rarity
        Heavymetalfoes Electrumite1 card
        UR Rarity
        I:P Masquerena1 card
        UR Rarity
        Knightmare Unicorn1 card
        UR Rarity
        Promethean Princess, Bestower of Flames1 card
        UR Rarity
        Selene, Queen of the Master Magicians1 card
        UR Rarity
        Underworld Goddess of the Closed World1 card
        UR Rarity
        Astrograph Sorcerer1 card
        UR Rarity
        Endymion, the Mighty Master of Magic1 card
        UR Rarity
        Odd-Eyes Pendulum Dragon2 card
        UR Rarity
        Performapal Celestial Magician1 card
        UR Rarity
        Baronne de Fleur1 card
        UR Rarity
        Time Thief Redoer1 card
        UR Rarity
        Timestar Magician1 card
        UR Rarity
        Card Destruction1 card
        UR Rarity
        Change of Heart1 card
        UR Rarity
        Harpie's Feather Duster1 card
        UR Rarity
        Raigeki1 card
        UR Rarity
        Solemn Judgment1 card

        Main: 56 Extra: 20

        UR Rarity
        1 cardVanity's Ruler
        UR Rarity
        1 cardVanity's Ruler
        Vanity's Ruler
        LIGHT 8
        Vanity's Ruler
        • ATK:

        • 2500

        • DEF:

        • 1600


        Cannot be Special Summoned. Your opponent cannot Special Summon monsters.


        UR Rarity
        1 cardAstrograph Sorcerer
        UR Rarity
        1 cardAstrograph Sorcerer
        Astrograph Sorcerer
        DARK 71
        Astrograph Sorcerer
        • ATK:

        • 2500

        • DEF:

        • 2000


        [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


        SR Rarity
        3 cardBlack Fang Magician
        SR Rarity
        3 cardBlack Fang Magician
        Black Fang Magician
        DARK 48
        Black Fang Magician
        • ATK:

        • 1700

        • DEF:

        • 800


        [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card. [ Monster Effect ] (This card is always treated as an "Xyz Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.


        SR Rarity
        2 cardChronograph Sorcerer
        SR Rarity
        2 cardChronograph Sorcerer
        Chronograph Sorcerer
        DARK 68
        Chronograph Sorcerer
        • ATK:

        • 2000

        • DEF:

        • 1700


        [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


        SR Rarity
        3 cardDouble Iris Magician
        SR Rarity
        3 cardDouble Iris Magician
        Double Iris Magician
        DARK 48
        Double Iris Magician
        • ATK:

        • 1500

        • DEF:

        • 1000


        [ Pendulum Effect ] Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster. [ Monster Effect ] (This card is always treated as a "Pendulum Dragon" card.) If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.


        UR Rarity
        1 cardEndymion, the Mighty Master of Magic
        UR Rarity
        1 cardEndymion, the Mighty Master of Magic
        Endymion, the Mighty Master of Magic
        DARK 78
        Endymion, the Mighty Master of Magic
        • ATK:

        • 2800

        • DEF:

        • 1700


        [ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.


        R Rarity
        2 cardOafdragon Magician
        R Rarity
        2 cardOafdragon Magician
        Oafdragon Magician
        WIND 62
        Oafdragon Magician
        • ATK:

        • 2100

        • DEF:

        • 1400


        [ Pendulum Effect ] If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.


        UR Rarity
        2 cardOdd-Eyes Pendulum Dragon
        UR Rarity
        2 cardOdd-Eyes Pendulum Dragon
        Odd-Eyes Pendulum Dragon
        DARK 74
        Odd-Eyes Pendulum Dragon
        • ATK:

        • 2500

        • DEF:

        • 2000


        [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


        UR Rarity
        1 cardPerformapal Celestial Magician
        UR Rarity
        1 cardPerformapal Celestial Magician
        Performapal Celestial Magician
        DARK 48
        Performapal Celestial Magician
        • ATK:

        • 1500

        • DEF:

        • 1000


        [ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Celestial Magician" once per turn.


        SR Rarity
        3 cardPerformapal Skullcrobat Joker
        SR Rarity
        3 cardPerformapal Skullcrobat Joker
        Performapal Skullcrobat Joker
        DARK 48
        Performapal Skullcrobat Joker
        • ATK:

        • 1800

        • DEF:

        • 100


        [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


        SR Rarity
        3 cardPurple Poison Magician
        SR Rarity
        3 cardPurple Poison Magician
        Purple Poison Magician
        DARK 41
        Purple Poison Magician
        • ATK:

        • 1200

        • DEF:

        • 2100


        [ Pendulum Effect ] Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card. [ Monster Effect ] (This card is always treated as a "Fusion Dragon" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.


        N Rarity
        1 cardStargazer Magician
        N Rarity
        1 cardStargazer Magician
        Stargazer Magician
        DARK 51
        Stargazer Magician
        • ATK:

        • 1200

        • DEF:

        • 2400


        [ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


        N Rarity
        1 cardTimebreaker Magician
        N Rarity
        1 cardTimebreaker Magician
        Timebreaker Magician
        DARK 32
        Timebreaker Magician
        • ATK:

        • 1400

        • DEF:

        • 0


        [ Pendulum Effect ] Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed. [ Monster Effect ] When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.


        SR Rarity
        3 cardWisdom-Eye Magician
        SR Rarity
        3 cardWisdom-Eye Magician
        Wisdom-Eye Magician
        LIGHT 45
        Wisdom-Eye Magician
        • ATK:

        • 1500

        • DEF:

        • 1500


        [ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.


        N Rarity
        1 cardDragonpit Magician
        N Rarity
        1 cardDragonpit Magician
        Dragonpit Magician
        WATER 78
        Dragonpit Magician
        • ATK:

        • 900

        • DEF:

        • 2700


        [ Pendulum Effect ] Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.''


        R Rarity
        3 cardHarmonizing Magician
        R Rarity
        3 cardHarmonizing Magician
        Harmonizing Magician
        DARK 48
        Harmonizing Magician
        • ATK:

        • 0

        • DEF:

        • 0


        [ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.


        UR Rarity
        1 cardCard Destruction
        UR Rarity
        1 cardCard Destruction
        Card Destruction
        Spell Normal
        Card Destruction

          Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


          UR Rarity
          1 cardChange of Heart
          UR Rarity
          1 cardChange of Heart
          Change of Heart
          Spell Normal
          Change of Heart

            Target 1 monster your opponent controls; take control of it until the End Phase.


            SR Rarity
            1 cardDark Hole
            SR Rarity
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              SR Rarity
              2 cardDuelist Alliance
              SR Rarity
              2 cardDuelist Alliance
              Duelist Alliance
              Spell Normal
              Duelist Alliance

                If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  SR Rarity
                  1 cardPendulum Call
                  SR Rarity
                  1 cardPendulum Call
                  Pendulum Call
                  Spell Normal
                  Pendulum Call

                    Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.


                    N Rarity
                    1 cardPendulum Fusion
                    N Rarity
                    1 cardPendulum Fusion
                    Pendulum Fusion
                    Spell Normal
                    Pendulum Fusion

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn.


                      UR Rarity
                      1 cardRaigeki
                      UR Rarity
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        R Rarity
                        2 cardSpell Absorption
                        R Rarity
                        2 cardSpell Absorption
                        Spell Absorption
                        Spell Continuous
                        Spell Absorption

                          Each time a Spell Card is activated, gain 500 LP immediately after it resolves.


                          R Rarity
                          2 cardStar Pendulumgraph
                          R Rarity
                          2 cardStar Pendulumgraph
                          Star Pendulumgraph
                          Spell Continuous
                          Star Pendulumgraph

                            Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.


                            R Rarity
                            1 cardSwords of Concealing Light
                            R Rarity
                            1 cardSwords of Concealing Light
                            Swords of Concealing Light
                            Spell Continuous
                            Swords of Concealing Light

                              Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                              SR Rarity
                              1 cardSwords of Revealing Light
                              SR Rarity
                              1 cardSwords of Revealing Light
                              Swords of Revealing Light
                              Spell Normal
                              Swords of Revealing Light

                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                N Rarity
                                1 cardBottomless Trap Hole
                                N Rarity
                                1 cardBottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                  SR Rarity
                                  1 cardCall of the Haunted
                                  SR Rarity
                                  1 cardCall of the Haunted
                                  Call of the Haunted
                                  Trap Continuous
                                  Call of the Haunted

                                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                    R Rarity
                                    1 cardDraining Shield
                                    R Rarity
                                    1 cardDraining Shield
                                    Draining Shield
                                    Trap Normal
                                    Draining Shield

                                      When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                      SR Rarity
                                      1 cardMagic Cylinder
                                      SR Rarity
                                      1 cardMagic Cylinder
                                      Magic Cylinder
                                      Trap Normal
                                      Magic Cylinder

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                        SR Rarity
                                        1 cardMirror Force
                                        SR Rarity
                                        1 cardMirror Force
                                        Mirror Force
                                        Trap Normal
                                        Mirror Force

                                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                          N Rarity
                                          1 cardPendulum Switch
                                          N Rarity
                                          1 cardPendulum Switch
                                          Pendulum Switch
                                          Trap Continuous
                                          Pendulum Switch

                                            You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.


                                            SR Rarity
                                            1 cardQuaking Mirror Force
                                            SR Rarity
                                            1 cardQuaking Mirror Force
                                            Quaking Mirror Force
                                            Trap Normal
                                            Quaking Mirror Force

                                              When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                              UR Rarity
                                              1 cardSolemn Judgment
                                              UR Rarity
                                              1 cardSolemn Judgment
                                              Solemn Judgment
                                              Trap Counter
                                              Solemn Judgment

                                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                Tag(s):

                                                R Rarity
                                                2 cardTime Pendulumgraph
                                                R Rarity
                                                2 cardTime Pendulumgraph
                                                Time Pendulumgraph
                                                Trap Continuous
                                                Time Pendulumgraph

                                                  Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.


                                                  SR Rarity
                                                  1 cardRune-Eyes Pendulum Dragon
                                                  SR Rarity
                                                  1 cardRune-Eyes Pendulum Dragon
                                                  Rune-Eyes Pendulum Dragon
                                                  DARK 8
                                                  Rune-Eyes Pendulum Dragon
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2000


                                                  "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.


                                                  SR Rarity
                                                  1 cardSupreme King Dragon Starving Venom
                                                  SR Rarity
                                                  1 cardSupreme King Dragon Starving Venom
                                                  Supreme King Dragon Starving Venom
                                                  DARK 8
                                                  Supreme King Dragon Starving Venom
                                                  • ATK:

                                                  • 2800

                                                  • DEF:

                                                  • 2000


                                                  2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  UR Rarity
                                                  1 cardAccesscode Talker
                                                  Accesscode Talker
                                                  DARK
                                                  Accesscode Talker
                                                  • ATK:

                                                  • 2300

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

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                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  UR Rarity
                                                  1 cardApollousa, Bow of the Goddess
                                                  Apollousa, Bow of the Goddess
                                                  WIND
                                                  Apollousa, Bow of the Goddess
                                                  • ATK:

                                                  • -1

                                                  • LINK-4

                                                  Link Arrow:

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                                                  Bottom-Left

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                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                  UR Rarity
                                                  1 cardBorrelsword Dragon
                                                  UR Rarity
                                                  1 cardBorrelsword Dragon
                                                  Borrelsword Dragon
                                                  DARK
                                                  Borrelsword Dragon
                                                  • ATK:

                                                  • 3000

                                                  • LINK-4

                                                  Link Arrow:

                                                  Top

                                                  Left

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                                                  3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                  UR Rarity
                                                  1 cardExceed the Pendulum
                                                  UR Rarity
                                                  1 cardExceed the Pendulum
                                                  Exceed the Pendulum
                                                  LIGHT
                                                  Exceed the Pendulum
                                                  • ATK:

                                                  • 2000

                                                  • LINK-3

                                                  Link Arrow:

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                                                  2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                                                  UR Rarity
                                                  1 cardHeavymetalfoes Electrumite
                                                  UR Rarity
                                                  1 cardHeavymetalfoes Electrumite
                                                  Heavymetalfoes Electrumite
                                                  FIRE
                                                  Heavymetalfoes Electrumite
                                                  • ATK:

                                                  • 1800

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                                  UR Rarity
                                                  1 cardI:P Masquerena
                                                  UR Rarity
                                                  1 cardI:P Masquerena
                                                  I:P Masquerena
                                                  DARK
                                                  I:P Masquerena
                                                  • ATK:

                                                  • 800

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                  SR Rarity
                                                  1 cardKnightmare Cerberus
                                                  SR Rarity
                                                  1 cardKnightmare Cerberus
                                                  Knightmare Cerberus
                                                  EARTH
                                                  Knightmare Cerberus
                                                  • ATK:

                                                  • 1600

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                                  SR Rarity
                                                  1 cardKnightmare Phoenix
                                                  SR Rarity
                                                  1 cardKnightmare Phoenix
                                                  Knightmare Phoenix
                                                  FIRE
                                                  Knightmare Phoenix
                                                  • ATK:

                                                  • 1900

                                                  • LINK-2

                                                  Link Arrow:

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                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                  UR Rarity
                                                  1 cardKnightmare Unicorn
                                                  UR Rarity
                                                  1 cardKnightmare Unicorn
                                                  Knightmare Unicorn
                                                  DARK
                                                  Knightmare Unicorn
                                                  • ATK:

                                                  • 2200

                                                  • LINK-3

                                                  Link Arrow:

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                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                  UR Rarity
                                                  1 cardPromethean Princess, Bestower of Flames
                                                  UR Rarity
                                                  1 cardPromethean Princess, Bestower of Flames
                                                  Promethean Princess, Bestower of Flames
                                                  FIRE
                                                  Promethean Princess, Bestower of Flames
                                                  • ATK:

                                                  • 2700

                                                  • LINK-3

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                                                  2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                  UR Rarity
                                                  1 cardSelene, Queen of the Master Magicians
                                                  UR Rarity
                                                  1 cardSelene, Queen of the Master Magicians
                                                  Selene, Queen of the Master Magicians
                                                  LIGHT
                                                  Selene, Queen of the Master Magicians
                                                  • ATK:

                                                  • 1850

                                                  • LINK-3

                                                  Link Arrow:

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                                                  Bottom

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                                                  2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                  UR Rarity
                                                  1 cardUnderworld Goddess of the Closed World
                                                  UR Rarity
                                                  1 cardUnderworld Goddess of the Closed World
                                                  Underworld Goddess of the Closed World
                                                  LIGHT
                                                  Underworld Goddess of the Closed World
                                                  • ATK:

                                                  • 3000

                                                  • LINK-5

                                                  Link Arrow:

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                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                  UR Rarity
                                                  1 cardBaronne de Fleur
                                                  UR Rarity
                                                  1 cardBaronne de Fleur
                                                  Baronne de Fleur
                                                  WIND 10
                                                  Baronne de Fleur
                                                  • ATK:

                                                  • 3000

                                                  • DEF:

                                                  • 2400


                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                  SR Rarity
                                                  1 cardSupreme King Z-ARC - Synchro Universe
                                                  SR Rarity
                                                  1 cardSupreme King Z-ARC - Synchro Universe
                                                  Supreme King Z-ARC - Synchro Universe
                                                  DARK 121
                                                  Supreme King Z-ARC - Synchro Universe
                                                  • ATK:

                                                  • 4000

                                                  • DEF:

                                                  • 4000


                                                  [ Pendulum Effect ] You can Tribute 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster; Special Summon this card. You can only use this effect of "Supreme King Z-ARC - Synchro Universe" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner DARK Pendulum Monsters This card's name becomes "Supreme King Z-ARC" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 "Supreme King Dragon" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                  R Rarity
                                                  1 cardNirvana High Paladin
                                                  R Rarity
                                                  1 cardNirvana High Paladin
                                                  Nirvana High Paladin
                                                  DARK 108
                                                  Nirvana High Paladin
                                                  • ATK:

                                                  • 3300

                                                  • DEF:

                                                  • 2500


                                                  [ Pendulum Effect ] If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


                                                  UR Rarity
                                                  1 cardTime Thief Redoer
                                                  UR Rarity
                                                  1 cardTime Thief Redoer
                                                  Time Thief Redoer
                                                  DARK
                                                  Time Thief Redoer
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 2000


                                                  2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                                  UR Rarity
                                                  1 cardTimestar Magician
                                                  UR Rarity
                                                  1 cardTimestar Magician
                                                  Timestar Magician
                                                  DARK
                                                  Timestar Magician
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1200


                                                  2 Level 4 "Magician" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.


                                                  R Rarity
                                                  1 cardMagician of Hope
                                                  R Rarity
                                                  1 cardMagician of Hope
                                                  Magician of Hope
                                                  LIGHT8
                                                  Magician of Hope
                                                  • ATK:

                                                  • 2500

                                                  • DEF:

                                                  • 2000


                                                  [ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.



                                                  -EYES DRAGON Decks in MASTER DUEL








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